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Worldbuilding 10 – Religion August 22, 2009

Posted by Yarnspnr in Worldbuilding.
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The Empire and Religion

crossing

The Empire of Uppsala  has long ago decided that religion, in any form, tended to divide the human family rather than enrich it. They saw that for innumerable eons, both on Earth and in Erde, more wars had been fought over religious principles than for any other reason. They listed countless examples of man’s inhumanity towards man, all in the name of religion. They saw that conflict not only occurred between opposing systems of religious belief, but also within various sects of the same religion. This truth led the political leaders of the Empire to become disillusioned with religion, convincing them that it was both a waste of time and considerably dangerous. Consequently, for more than 3,000 years in the OutSider controlled Empire of Uppsala in Erde religion has been outlawed. It is one of the few laws in which governing rival Proctors have remained in agreement with throughout the Rejoinders. They found it easier to deal with underground religious activities than with open wars prompted by opposing factions trying to force their belief system or the supremacy of their god(s) upon the will of others.

The rehabilitation of newly discovered OutSiders within Erde has been a primary function of the government. A major part of that rehabilitation concerns the removal of religion from the minds and hearts of prospective new citizens. No man or woman who does not swear to recant their religious beliefs or who still shows signs of conformity to religious thought, is allowed to enter into the population at large.

Lach (Circle) – The Religion of the Vigroth Peoples

Spiritfolk

The basic premise of the Vigroth is that humans are juistid deskes, spiritual beings manifested into al erdid erdol, a physical world by a single creator in conjunction with other spirit beings. They see two sets of laws governing creation, Justid Nelg, Spiritual Law and Erdid Nelg, Physical Law. These laws work hand in hand. Without one or the other, the known world couldn’t exist. They also realize that humanity doesn’t know all the laws. New discoveries and better understanding of them can and are being learned. It is their belief that the blueprint of these two sets of laws can be viewed by studying nature, which they call hac Cogin Velkrar, the Great Teacher.

The Vigroth know nature on a personal basis. They know the Spiritual Law and Physical Law that hold together the Injelacin or Universe are flexible. Through their study of nature they have learned that these Universal Laws can be stroked when they are understood fully. That is, they can be bent in certain ways to alter known results to make an outcome more favorable. They understand there is nothing magical about these processes, they simply use one set of know laws against others to bring about a conclusion.

An example of this would be using the danger signals of bees guarding a hive to entice swarms to attack an enemy. Another example would be using the mind to box a headache into disappearing. In our world, cloud seeding might be one example, as well as Native Americans dancing and singing to bring rain. The cloud seeding brings about the bending of Physical Law through the use of another Physical Law. The rain dances bring about the bending of Physical Law through the use of Spiritual Law. The strength of repeated incantations of shaman and witches bend Physical Law and Spiritual Law in the same manner as repeated prayer. Many examples could be put forth. Magic? Not really. There are physical laws that make cloud seeding work. There are also spiritual laws that make rain dances work as well. They may not be understood as easily because they deal with Spiritual Law rather than Physical Law. We humans are more comfortable studying Physical Law. The study of Spiritual Law is not considered a science.

Through their understanding of nature the Vigroth can see hac Socloh, the Oneness of all creation. They are aware that all life is dependant on the death of other living things. It is for this reason, like many Native Americans, they refer to their beliefs as Circle. The Vigroth know that they must eat plants, animals, fish, and birds in order to survive. When they die, they will in turn nourish the ground, insects, birds, and animals. They have great respect for this Circle. Their focus is upon the importance of every single living thing to manifest an awareness of the living Juis or Spirit in Erde.

The Vigroth concept of Oneness is not about making all the varieties of life the same. Oneness suggests instead that people have the opportunity to view this rich diversity as an example of the multiple ways in which the Soc Juis, or One Spirit, tries to find expression in life. Whether that life is the life of a fish, bird, animal, insect, plant, or person. Since there is only one Creator, the Universe must be composed of only one Force. Oneness as a force implies that all things are interrelated. Every one of us has a connection to one another, the land, the universe, and to the Maker.

Lach is not a religion that is written in a holy book.  It is memorized and passed down from parents to children through a series of  TilgGutzin or FireSongs  These are repeated from birth until death at public meetings so all know and remember the workings of Circle.

weald

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Worldbuilding 5 – My Antagonist, an Historical Person August 12, 2009

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ship

If you don’t know the story of the Mary Celeste you’re missing out on one of  the largest maritime mysteries in recorded history.  The brigantine was found abandoned in the North Atlantic between the Azores and Portugal on the 4th of December, 1872.  Missing were the captain, Benjamin Briggs, his wife Sarah, their two year old daughter, Sophia, and the rest of the ships crew of seven.  Briggs’ seven year old son, Arthur, was left at home with his grandmother.  Briggs had a brother, Oliver, who often sailed with him but did not make the trip bound for Genoa, Italy.

The Mary Celeste was discovered by the Dei Gratia, a Canadian vessel under Captain David Morehouse, a personal friend of the Mary Celeste‘s Captain, Benjamin Briggs.  The Dei Gratia left New York City on the 15th of November, eight days after the Mary Celeste set sail on her voyage.  Dei Gratia discovered a ship under full sail which was obviously in trouble.  She tried to hail the ship but received no response.  As she advanced on the ship her crew realized the endangered vessel was the Mary Celeste.

Once aboard the Mary Celeste, the Dei Gratia crew found the ship completely deserted.  The only lifeboat on the vessel was gone although it looked as if it were launched, not ripped away.   You may read varying accounts of the conditions aboard the Mary Celeste but the facts are as follows:

The ship was in good order, and had not suffered severely from the weather, although some of the sails were slightly torn.  A meal was cooking on the stove but the dishes were properly washed and stored.  A vial of oil was supposedly sitting upright on a sewing machine, indicating that the seas had been calm, and a clock was still ticking on the wall.  The captain’s personal effects were on board, and toys were on his bed, as if a child had been playing there.  The cargo of 1,700 barrels of alcohol was intact, although there was three and a half feet of water in the hold.  However, the ships papers, except for the captain’s logbook, were missing, as were the navigation instruments.  A sword was found hanging on the wall with blood (or rust) stains on it.  A six months’ supply of food and water was still on board.

The last log entry on November 24th put the Mary Celeste 100 miles west of the Azores.  By the time it was found eleven days later, it was 500 miles to the east.

Today the fate of the occupants of the Mary Celeste is as much a mystery as the day the ship was found deserted at sea.

The Bermuda Triangle Mystery – Solved by Larry Kusche

History has passed on to us rather small amounts of information concerning Benjamin Spooner Briggs, Captain of the Mary Celeste.  We know that Captain Briggs was an able seaman and an excellent ship handler.  Well respected by those who sailed with him, Briggs’ fairness and ability were never brought into question.  He captained four other ships before signing on with the Mary Celeste.  A humble, religious man himself, he married Sarah E Cobb, daughter of Reverend Leander Cobb, and bought the Rose Cottage in Marion , Massachusetts.  Sarah accompanied Captain on many of his sea voyages.  There is also a letter, written by Briggs to his son, Arthur, just before the Mary Celeste left New York City.  It shows the devoted father Briggs was to his family.

I wanted a man of strict discipline and outstanding moral character for my antagonist.  Captain Briggs filled the bill quite handily.  There is little question of how the man managed to travel from Earth to Erde but there are many questions concerning how such a man as Briggs managed his way in the Empire of Uppsala.  The entire first part of my novel sets out to answer these questions.

Captain Benjamin Spooner Briggs would be my antagonist.  Briggs

Worldbuilding 4 – People August 6, 2009

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erde3

So I had a map of my world, or at least one large part of it.  And I knew I had OutSiders and Natives.  I know the map I’m looking at shows Erde +4,873 years since the coming of the OutSiders so much has historically changed.  Now the next problem I have to consider is what kind of people frequent this world now and where do they belong.  Does that make sense?  Let’s take the OutSiders first.

Take any large city in the world, New York, London, Paris, Los Angeles, you name it.  People who come there tend to form communities of their own kind of people.  A single city actually becomes many smaller cities.  The Italians have their sector, the Germans another, the Spanish their own, and then there’s a Chinatown almost everywhere.  I figured the OutSider tended to gravitate to their own over the years as well.  The government of the Empire of Uppsala, which has subjugated all the various historical city-states of the land, now calls individual states “Rejoinders.”   So you have nine states carved out of Erde with one large unnamed area to the east.  The term Uppsala is confusing.  It is the Empire, a Rejoinder, and the Capitol City of the Empire.  Folks living in the Rejoinder of Uppsala tend to be of Nordic/German stock.  In the Capitol, however, all types of peoples can be found.

The majority of peoples in the other Rejoinders are easy to figure out.  Aingland – English, Scottish, Irish, Welsh.  Merica – peoples from North or South America, including Native Americans.  Pare – let’s not forget the French.  Nippon – Oriental peoples.  Mongolya – Russia, eastern Europeans, Hungarians and nothern Orientals.  Jena,  Italians, Swiss and Slovakians. Finally there is the Rejoinder of Sigtuna, who’s population consists of a melting pot of city states defeated by Uppsalan armies in the historical past.  I’ll discuss how these Rejoinders are governed by Uppsala at a later time.  Now the locations of the Native tribes of Erde.

tribes

Over the years, the Natives of Erde have been pushed east, over the Corrin mountains.  The remaining tribes reside in a densely wooded strip, called the Weald,  that runs from north to south and from west to east from the Corrins to the Selgen River.  The northern tribes reside above the River Pison in a land called by the Sogroth, Havilah. Their lands lie between the Pison and Gihon Rivers.  The Telroth are the northernmost tribe, living above the Pison in a land they call Kosh.  Some of you may recognize these names as the lost lands and rivers of Genesis.

The central tribes are rather nomadic and can be found anywhere from the River Fyris to the edge of the Kyrrell Swamp.  They are the Summanari, who range to the north, the Riggrathi, and the extremely war-like Colarathi who range more to the south.

Finally, there are the Vigroth, who live in small villages far to the south in the swamps of Kyrrell.

The lands to the east of the Selgen River are wastelands, thought to be uninhabited.

Next week I’ll talk about where I decided to set my first story.